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May 4th, , Posted By: wraggster Nintendo will reportedly not hold a Nintendo Direct in June this year -- during the month that it normally might have one as a presentation for E3. As reported by GamesBeat and corroborated by Video Games Chronicle , the postponement of the company's regular June presentation -- which it has held every year since it transitioned from E3 live shows in -- is due to complications related to COVID necessitating remote working at the company.
The Direct originally planned for June was reportedly intended to be themed around Mario, and would have included the reveal of the rumored Super Mario remasters on the Nintendo Switch. May 4th, , Posted By: wraggster In recent times, we've seen quite a number of major leaks in regards to video game content. Supposedly, RouteFree, the company behind Nintendo's iQue Chinese division, and BroadOn, a company that assisted Nintendo with the development of the Wii, were recently hacked, leading to a source obtaining various files from them, including source code and betas.
Included in the files was information about how Nintendo created the Wii itself, demos for games that they used to test the Nintendo 64 during development, the full source code for the Nintendo Wii's IOS, a handful of pictures and documents about Nintendo's plans during the years of , the iQue GameCube SDK, and much more. Certain users have already begun uploading videos of some of these leaked demos running on emulators or official hardware.
Just as with the other leaks, you cannot link to the content or distribute it, as those files contain copyrighted content. May 4th, , Posted By: wraggster The Game Boy was a huge part of my childhood, games such as Tetris, Mario, R-Type and even PaperBoy was played for many hours, even when trying to see the damn thing on long haul travels. So to see a new horror PC game called ' Lasagna Boy ' announced as spiritual successor to the original Lasagna Boy Classic with a Game Boy aesthetic, certainly got my attention enough to announce it on Indie Retro News!
May 5th, , Posted By: wraggster Are you willing to pledge money for better storage of your Nintendo 64 peripherals? That's the question asked by Australian Shane Battye, as he kicks off his Kickstarter campaign for the 64Mate. The 64Mate is designed to house accessories and games by acting as a storage caddy and attaching itself to the bottom of your Nintendo 64 console.
They can also be stacked, if you want to create a Frankenstein level tower of Nintendo related goodness that reaches the heavens. May 5th, , Posted By: wraggster A new project has been released, likely making use of the public decompilation of Super Mario The game has been fully ported over to PC, bringing some brand new features to the decades-old game, such as 4K upscaling, analog camera control, and widescreen support.
Download links cannot be shared, but you can see someone playing the first 10 minutes of the port in a YouTube video below. You can also share your thoughts in the discussion thread. May 5th, , Posted By: wraggster emu4crt A13 is released. It brings "pixel-perfect" rendering by switching host resolution to match emulated system resolution. May 5th, , Posted By: wraggster Vvctre v Vvctre is a Nintendo 3DS emulator based on Citra. Nintaco is a work in progress. The full source will be made available per LGPLv2.
Getting Started If double-clicking the jar does not automatically launch the emulator, try: java -jar Nintaco. If you want to resume at arbitrary points in the past: Tools Watch History Added a switch for uniform-pixel scaling to reduce shimmering in Fullscreen Mode.
Added a switch to disable overscan. Fixed bug that inhibited the smooth-scaling option from being saved. Improved accuracy of TXC mappers 36, , , , and Fixed Zapper support in Strike Wolf. Added more NES 2. Fixed erase battery saves bug. Updated the cart DB. May 5th, , Posted By: wraggster Cemu v1. Cemu is a Nintendo Wii U emulator that runs commercial games.
Highly experimental software to emulate Wii U applications on PC. Cemu Changelog: New in 1. It may also reduce GPU load slightly The downside is that the shader loading screen is much slower. But we plan to address this in a future Cemu update By default this option is disabled. Animal Crossing: New Horizons' strong performance continued, with the game reaching Nintendo has not confirmed an official sales figure, but it has broken records in several key global territories.
May 11th, , Posted By: wraggster Last October, EA gave a point-by-point outline of its plans for releases throughout fiscal , including ongoing live service games, a new sports title, games from third-party partners, and a lot of Apex Legends. It was also, as recently as January of this year , still very lukewarm on bringing more of its games to the Nintendo Switch. But now, with the publisher's fiscal solidly in the rearview , EA has offered an update on its upcoming release slate of titles, which has shifted somewhat since it first laid things out in October.
For one, EA appears to have relaxed somewhat on its Switch stance, noting that it would launch "multiple" titles on Nintendo's platform this year -- Burnout Paradise: Remastered making just one. So far, all that is in line with what we've been led to expect so far based on the October remarks.
Also still in the plans for the year is Medal of Honor VR, and that as-yet-unannounced fourth sports title. So what's changed? Back in October, EA outlined that it was planning to have two unannounced projects from third-party partners. That number has now been upped to four, presumably additions to the EA Originals indie program. And then there are two upcoming, unannounced mobile titles as well.
After gaining notoriety and popularity throughout the internet, certain YouTube videos and Reddit posts featuring gameplay recordings of the port have been copyright claimed. It appears that Wildwood Law Group LLC, a group that has previously assisted Nintendo in these matters, is responsible for going after the uploads of the game.
Not only that, but TorrentFreak is also reporting that they got ahold of a complaint that Nintendo filed with Google, in regards to a Google Drive download link of the game, with the statement, "The copyrighted work is Nintendo's Super Mario 64 video game, including the audio-visual work, software, and fictional character depictions covered by U. Copyright Reg No. XCI Nintendo Switch port of the game also appear to have begun making the rounds as well.
Seeing that the group behind the Super Mario 64 PC port uploaded the complete game online all at once, many users have probably already backed it up to a variety of sources. Like ZZT, MZX was originally released as shareware and the world editor portion of the program was included for free, allowing third parties to create their own worlds without even registering. May 12th, , Posted By: wraggster Those that had their heart set on playing the remaster of Star Wars Episode 1: Racer on launch have suddenly found that they won't get the chance to experience it, just yet.
AspyrMedia, the publisher in charge of bringing the game to both PlayStation 4 and Nintendo Switch have announced that they will not be able to make the release date, which was supposed to be on today, May 12th.
The delay stems from difficulties surrounding development due to the current work at home mandate across the globe, according to the company. A new release date was not provided. Unofficial fork of It is one of the top Nintendo emulators arround that you can get with a high game compatibility rate.
It should give you the best out-of-the-box experience available for N64 gaming. The emulator implements the core hardware completely and with high accuracy.
Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour. May 26th, , Posted By: wraggster It's actually surprising that Lego and Nintendo, two icons of family entertainment, have never worked together before.
Warner Bros' various Lego video games are among a select group of third-party titles to have sold big on Nintendo consoles, whereas Nintendo's cast of characters have long proven themselves to be a licensing goldmine for toy companies.
The two brands clearly match-up, which is why the news that Lego and Nintendo had collaborated on a Super Mario project was exciting. The project, however, isn't what anyone had expected. It would have been easy -- and probably quite lucrative -- for Lego to put together some branded sets: blister packs of figures and a giant Peach's castle to build. You could even foresee a Lego video game featuring Mario and chums.
May 26th, , Posted By: wraggster Animal Crossing: New Horizons is setting records left and right -- it's now the top-selling Nintendo Switch title for both lifetime digital sales and lifetime digital revenue.
According to SuperData , the game sold 3. Resident Evil 3, which came in at No. Call of Duty: Modern Warfare 2 Campaign Remastered launched on March 31, selling , digital copies on launch day and another 3.
May 26th, , Posted By: wraggster Nintendo has filed two lawsuits against resellers offering hacks for the Switch. Polygon reports the suits were filed on Friday; one in an Ohio court against Tom Dilts Jr and the UberChips website he allegedly runs, the other in a Seattle court against the anonymous defendants behind nine websites.
Related websites Mobile Friendly. The Emulator Zone Cemu 1. Emulation General Wiki This wiki is dedicated to all things related to video game emulation Please read the General problems FAQ before asking questions Questions and comments about the wiki should be asked on the message board For info on console hardware and restoration, see the Game Tech Wiki If you're looking for ways to contribute, you can start here.
Gaming Game Servers Emuparadise. Updating The EMC Client If a newer version exists, EMC automatically downloads the latest files, and then updates itself A progress bar indicates the duration of the login and update operation. Get Microsoft Emulator Download this app from Microsoft Store for Windows 10 See screenshots, read the latest customer reviews, and compare ratings for Microsoft Emulator.
How To Remove Emulation. Infinite Crystal Coconut Cheat For Donkey Kong 64 Using Hi, I've been playing on Donkey Kong 64 for a couple hours and have been playing around with the cheat codes I wanted to use diddy kong's jetpack for an infinite amount of time. MEmu Android Emulator 7.
Emacs-w64 Download SourceForge. Recently Analyzed 1: shop. Cloudflare, Inc. KG, Hannover Seawolfdining. Domain Name Services Tmstalent. The Endurance International Group, Inc. KG, Hannover. You know, for Nintendo, as with the other platform holders, our job is to create new hardware. So, I confess there isn't smoke without fire.
We always build consoles. You'll never see some of them. While discussing the title with Edge today, Miyamoto promised that the game was "completely original" and would be released this year. According to the sources, the console will output at p with possible, but as yet unconfirmed, support for stereoscopic 3D as well.
It's also claimed that the console will be roughly the same size as the original Xbox and resemble a modern take on the classic SNES' form. The report claims it'll be manufactured by the Taiwanese Foxconn plant and be ready to ship this October, though Nintendo may hold back the release to build up stock and give developers more time to finish software. Earlier today, Nintendo's Shigeru Miyamoto refused to confirm the system's existence, though admitted "there's no smoke without fire.
April 24th, , Posted By: wraggster. April 25th, , Posted By: wraggster Descent 1. It was the first game featuring a full 3D environment before Quake as well as gameplay that allowed six degrees of freedom and multiplayer networking that allowed players to join and leave at any time.
Game Setup The resource files from a registered copy of Descent updated to v1. The resource files from the shareware version or the "Destination Saturn" release are not suitable. The game will perform checksum verification at startup to make sure they are correct.
If you purchase "The Descent 1 and 2 Collection" from Good Old Games you can be sure the files will be correct and you get Descent2 as well, which may come in useful at a later time April 25th, , Posted By: wraggster Bolt Thrower 0. Every effort is being made to detach game data from the code, being 'data driven' anyone can change the look or functionality of the game.
Please submit your ideas, bug reports or anything else via the discussion page if you wish to help in some way. Version 0. This whole process took me ages, especially the UV mapping. Changelog Ver 0. April 25th, , Posted By: wraggster Pate has released a new version of his Dos Emulator for the DS Console: Sorry for the one day delay to my normal Sunday updates, but as this was a long Easter weekend I wanted to use the one extra day to work on DS2x86 and get as many fixes implemented as possible.
DS2x86 0. SYS emulation added. This allows Chaos Engine to run, and will enable support for Windows 3. Fixed a serious total crash problem in bit string opcodes. This happened in games like Abuse , Ascendancy and Carmageddon. Those games still don't work properly, but they don't hang the system completely any more so I have a chance of debugging and improving them further. This fixes at least Micro Machines.
Improved the BSOD reporting. Now the printed data includes a stack trace, so I can better determine the location of the problem. Improved horizontal blank reporting, this might solve hanging problems in some games, like Pinball Fantasy.
Improved Mode-X graphics blitting code to handle wrap-around properly. Changed the screen refresh interrupt interval from 60Hz to 59Hz. This might help with the intermittent "stuck key" problem in some games. Direct file read to EGA memory is now supported for example in Heimdall. Implemented a number of previously missing opcodes. It still needs a lot of debugging to determine the problem, and so I decided to move on to some other issues that might be faster to solve.
This in itself didn't take long, although I ran into a very strange problem where the whole DS2x86 hung immediately when launching any game. It loaded 4DOS. COM fine, and I could give internal commands like "dir" or "memory", but immediately after launching any game it hung totally. Commenting these variables out got rid of the problem, but when I added these static variables back, the problem came back. One of the variables had an initial value based on the addresses of two other variables, which seemed to cause the problem.
I switched to using a define, and the problem was solved, but I still don't quite understand how a static variable initialization can break the whole software. SYS emulation started working, Chaos Engine began to ran otherwise fine, except that the display had a moving line of black pixels, and scrolling the zoomed screen did not work properly.
The game wraps the display around the A segment while scrolling similarly to what Commander Keen 4 does in EGA mode , and this feature was not yet supported in my Mode-X screen blitting code. I took some time to make this work correctly in both Zoom and Scale screen modes, and now this type of wrap-around should cause no more visual glitches. This is what Chaos Engine now looks like, with a wrap around in the middle of the screen but not showing SYS emulation in place, I wanted to see whether Windows 3.
I had several problems with it, all due to various bugs in my protected mode implementation which I had to fix. There is still a problem with the Global Descriptor Table handling, as Windows uses a segment selector 0x when returning from protected mode to real mode, but in DS2x86 the GDT entry points to a data segment, while in DSx86 and DOSBox it points correctly to a code segment.
So, no Windows 3. I didn't find it, but as there was Heimdall , I decided to test how it runs. In this same situation DSx86 shows garbage on the screen, so I thought that this might be a chance to find out what exactly is wrong in my emulation code.
Obviously, memcpy is used all around the code, so that was not of much help. I needed to find out what code it was that called the memcpy, so I implemented a simple stack traversal routine into my exception handler code. It attempts to find return addresses pointing to my own DS2x86 code by traversing the stack above the exception handler stack frame.
So, the problem was that the DOS int21 handler used an invalid memory address to store the data read from disk. Except , that I have mapped the graphics memory segment A differently, in order to trap accesses to graphics memory. This is obviously also the reason why Heimdall in DSx86 displays garbage on the screen, it just does not crash like DS2x86 did.
I'll fix this problem into DSx86 also for the next DSx86 version. At this point it was already Saturday evening, so I decided to work on the text mode cursor emulation on Sunday. I had tried to implement the cursor emulation earlier, but at that point it made the "stuck key" problem much worse most likely because the text mode screen then needed to update much faster.
I use a dirty buffer approach with the text mode handling, so that I don't need to convert those fonts to graphics where the character has not changed. It took me most of the Sunday to implement, as I had an unexpected bug in the dirty buffer handling.
It had caused no symptoms until I implemented the cursor, so it took me a while to look into the correct routine for the bug. In any case, by Sunday afternoon I got the cursor emulation working. I had already a couple of days earlier found the high-level call that causes the hang, so now I just burrowed through to the lower level calls. This was a bit strange, as this opcode is called thousands of times in all games, why does it hang in this case?
The addresses and counts looked fine, it tried to move bytes from high memory to the beginning of a segment in low memory. I had to go through my helper macros one by one until I finally found the problem. In the code that tests whether the output offset wraps around the segment, the bit routine where the segment size can be a full 4GB , a temporary variable caused an overflow when the input offset was zero. It is rare for the bit input offset to be zero, as usually the protected mode programs use flat segments starting at the beginning of the RAM.
Since the beginning of the DOS RAM contains real mode interrupt vectors, the protected mode offsets normally do not start from zero.
After fixing the helper macro I got rid of this hang, so in the future I can debug these games properly. So, that's about the amount of work I managed to do for this version. I also added many missing opcodes from the debug logs you have sent, thanks again for sending me those! I think pretty much all the opcode errors in the logs have now been implemented, except for some obscure problems that are most likely caused by the program executing data.
These I will continue working on. April 25th, , Posted By: wraggster Nintendo has announced its plan to launch a Wii successor system next year. In a note published today alongside its financial statement, the company confirmed the console, currently codenamed Project Cafe, will launch in It also confirmed plans to show a playable model of the new system, and announce further details, at the E3 game show in June.
Nintendo's next home console is said to have high definition visuals and graphical power on a similar level to the PlayStation 3 and Xbox Its controller is rumoured to feature a 6.
April 25th, , Posted By: wraggster Nintendo has sold just over 3. The company said the handheld was off to a "smooth start". That makes for a global total of 3. Nintendo released its end of financial year sales data today, and confirmed plans to launch a Wii successor in In the 12 month period to the end of March , Nintendo sold Bros Wii and Wii Fit Plus.
However, Nintendo noted that sales for both hardware and software were down compared to the previous financial year. Despite the launch of the 3DS and, next year, its Wii successor, Nintendo pledged to sell more DS and Wiis to those who don't already have them, highlighting the release of The Legend of Zelda: Skyward Sword and the Wii's "long-selling evergreen titles".
April 25th, , Posted By: wraggster Nintendo is getting ready to introduce a new home console because its current hardware has lost the power to surprise, CEO Satoru Iwata has revealed. Speaking at a press conference in Japan earlier today in which he confirmed that a new system was in development, Iwata said as translated by Andriasang , "It became difficult for developers to surprise customers with the current Wii.
Noting that Nintendo had not included sales of the Wii's successor in its forecast for the current fiscal year, which ends on 31st March , Iwata confirmed that the system would not launch until after April There's still no official word as to what the new platform might offer, but Digital Foundry has been picking through the rumours in search of answers.
April 25th, , Posted By: wraggster Six weeks away from E3 and we now know that Nintendo will announce its high-definition successor to the Wii at the Los Angeles event. It's a new piece of hardware that the rumour mill tells us will not only offer a superior spec to the current crop of HD consoles, but will also change the way we play our games.
Based on comments in Nintendo's recent announcement, the new hardware could be with us within a year. We've been aware of various "Wii HD" rumours for a while now, and have some perspective on the various leaks that have appeared just recently.
Photos of what appear to be Project Cafe presentation slides, stealthily snapped using a mobile telephone, have been hotly debated on the internet. Are they genuine?
Are they fake? What of the increasing torrent of rumours describing power significantly in excess of the Xbox and PlayStation 3? One thing that appears to be self-evident is that, once again, the controller is the core of the next Nintendo experience. The Cafe hardware itself appears to operate either as a conventional console tethered to a TV, or else as a lounge-based hub, beaming out gameplay to gamers effectively playing on handheld units with short-range links to the unit.
Almost like an entirely home-based OnLive, if you will. No longer will there be arguments over who's using the HDTV. If someone wants to watch TV, conceivably the player could simply switch over to gaming on Cafe's controller, with rumours suggesting a six-inch widescreen display with resolution in the EDTV-esque x area - the kind of display utilised by larger sat-navs.
It's been described as "an iPad with buttons", but a large joypad with integrated touch-screen is more in line with what we've been hearing from our sources. Obviously there are other benefits to this configuration. Streaming could be used to send player-specific information, or used to de-clutter the main display by moving HUD information across to the satellite screen.
However, applications in this scenario would probably be quite limited. Most HUD info typically needs to be easily accessible to the player, and shifting focus between two screens is not a user-friendly experience.
Nintendo's creative mastermind made the announcement at a French press event late last week, as reported by VG Miyamoto didn't offer any more insight into what new features Nintendo is adding to the long-running racing franchise but did offer a few updates on a number of other 3DS titles. He confirmed that the remake of Star Fox 64 is finished and has gyroscope support, which "gives a new dimension to the game. The DIY animation download will apparently be making an appearance on the eStore and, as with the original release, it will be free of charge.
Nintendo sure is lining up some heavy hitters for the 3DS following its relatively low profile launch line-up. We want to make it accessible to all by demonstrating that anyone, whatever their ability, can learn to paint and draw using Art Academy. April 25th, , Posted By: wraggster Have you got any spare Nintendo Points sitting in your account.
Well, that's where they'll be staying. Unless you're a wannabe animator, in which case you might want to have a look at the Inchworm Animation app which lets you create your own mini films on your DSi. Hopefully the 3DS' eShop will come to save us from the monotony. Travel through eight amusing airports while you land a variety of planes, purchase upgrades and avoid delays. Stay on your toes, as some planes carry precious cargo and will need to land in a hurry, while others might need a trip to the repair shop.
With good planning, you're sure to make it to the gate on time. With unique challenges and whimsical characters that will put a smile on your face, this is one flight you don't want to miss.
Five years in the making, Inchworm Animation lets you create mind-blowing digital paintings and animations in the palm of your hand.
Use the Nintendo DSi Camera application to record video, stop-motion animation and time-lapse photography. Paint with transparency and smooth anti-aliased brushes. Create images up to 9,by-9, pixels. An easy-to-use pattern editor lets you make cool repeating patterns. Inchworm Animation's sophisticated layer system allows you to create structured animated scenes. Each layer can have its own independent frame loop. You can even draw on your animation as it plays. Comprehensive tutorials will show you the ropes.
Just solve as many puzzles as you can and get gems of the same color. The player who has more gems when time runs out will be the winner. The original board game is a blockbuster in many countries. Word Searcher Deluxe contains fun words from multiple categories, including palindromes, pirates and painting. With a huge assortment of subjects to choose from, there are puzzles for everyone to enjoy.
Test your vocabulary, memory and problem-solving skills with these challenging puzzles. Keep track of - and try to beat - your own play-through times again and again as words are scrambled every time you play.
With the PooYoos, a merry band of adorable baby animals, children will have fun while learning the basics for development, including numbers, letters, lateralization, shapes and colors. Children get to dance with their new friends and earn lovely interactive rewards. With two levels of interactivity, children of any age or level can play the activities based on plants and music.
This game has been designed for use by children who have not yet grasped reading. The instructions are spoken in French, English or Spanish, depending on the language setting of your Wii console. Unless you're so excited for next month's eShop update you can't help yourself. Get the full multimedia experience on your 3DS with downloadable games, add-on content, 3D video on demand and a new eShop. The new eShop features demos, game trailers, user ratings and previews.
Use the funds in your wallet to purchase classic Gameboy and Gameboy Color titles and download them directly to your Nintendo 3DS for some on-the-go nostalgia. Role on May. April 26th, , Posted By: wraggster. April 26th, , Posted By: wraggster Upon seeing these clear photographs of what appear to be a physical model of the "Project Cafe" console from this "Innovation Reinvented" slide , we could react in two ways.
First, the photographs could lend credence to the slide, suggesting that all of this is real and the Wii successor truly has the listed features and design. Conversely, we could conclude that someone either built or made a convincing 3D model of the device based on that slide, thinking that the hours of labor required would be worth it when someone was maybe kind of fooled. As this is the course of events that would best justify our constant cynicism, it should be no surprise that it's the one toward which we're leaning.
April 26th, , Posted By: wraggster Retailer delighted that a new machine is on the way; Hopes it can replicate Wii's success A new version of the Wii? Something completely new? April 26th, , Posted By: wraggster Nintendo's elusive Wii Vitality Sensor is still in development, according to reports out of its Japanese investor conference this morning.
The Vitality Sensor was announced back at E3 , in the form of a clip that clamps to the player's finger and detects their pulse. We still don't really know, but Nintendo boss Satoru Iwata thought at the time it had heaps of potential, with the possibility one day for the Vitality Sensor to help players sleep with special software. Videogames could be made for people to unwind or even fall asleep," he said in April 26th, , Posted By: wraggster Nintendo's Satoru Iwata has confirmed to investors that the company will not be releasing a planned successor to the Wii before the end of the current fiscal year dated April According to a report by Andriasang , Iwata said the new hardware is necessary because "it became difficult for developers to surprise customers with the current Wii.
It became difficult for developers to surprise customers with the current Wii. Satoru Iwata, Nintendo. Nintendo president Satoru Iwata confirmed the new control scheme during an investors meeting this weekend. Star Fox 3DS will be "a newly-arranged version of Star Fox 64, the most well-known game of all the 3D shooting games in the time of Nintendo 64, and in which we offer a new feature that uses a gyro sensor to control Arwing, who flies around the 3D space," Iwata said.
Will traditional button-based controls be available too? Will vigorous swerving of Andross affect the three-dimensional eye-tricking "sweet spot" players are required to hold the 3DS in? Can we tilt completely around and shoot croaky "friend" Slippy Toad in the face? It heads to Japan in July. Fellow Nintendo 64 re-make Zelda: Ocarina of Time has also been spruced up with tilt controls.
That title now uses the 3DS gyro sensor for aiming Link's slingshot. April 26th, , Posted By: wraggster As it does after every earnings report, Nintendo sent out a "supplementary" release featuring all of the first-party games that sold a million copies or more in the last fiscal year.
The odds were kind of stacked in favor of this game -- it was released in three different versions, it was the only first-party game at launch, and puppies are cute. On Wii, Mario Sports Mix made it into the million-seller category, with a worldwide 1. April 26th, , Posted By: wraggster When Nintendo finally flips the switch on the 3DS eShop , it's got a pretty solid plan for enticing users into the service. During an investor briefing, president Satoru Iwata announced that Nintendo plans to offer a free downloadable version of Excitebike through the eShop, for a limited time starting at launch.
It won't just be Excitebike -- it'll be 3D Excitebike. This freebie will be 3DS owners' first experience with the "3D Classics" line, in which classic games are updated with new 3D effects. So when some anonymous racer knocks you off your bike, it'll be more Iwata didn't specify a region for this release, so there is a possibility that it might be restricted to Japan.
April 26th, , Posted By: Shrygue via Reuters Nintendo said on Tuesday that alliances with other companies may be necessary, a day after the game maker reported its second straight fall in annual profit and said it would launch a successor to its aging Wii console. If we had done that, the fate of the Wii might have been different," Chief Executive Satoru Iwata said at a conference for investors and analysts.
You will see what I mean by this when we market the 3DS and the Wii in the future. Speaking during an investor call transcribed on Nintendo's official site , Iwata insisted that the new handheld was one of the most coveted machines the company had ever released, but many potential purchasers were biding their time before opening their wallets. During the same event, Iwata revealed that the handheld, which launched last month in Europe and the US, had got off to a "smooth start" selling 3.
April 27th, , Posted By: wraggster As expected Nintendo has revealed that the 3DS portable has missed its initial sales targets worldwide, with the company planning to reposition its marketing approach as a result. Prior to the launch of the 3DS, Nintendo predicted 4 million sales by the end of the year. Although the portable console saw strong first week sales in all territories these quickly tailed off in subsequent weeks - as initially reported by third party analysts.
As a result the shipped total reached only 3. Although the shortfall does not appear to be as large as some feared, assuming the sales total is similar to the shipped figure, Nintendo president Satoru Iwata has been quick to acknowledge the problems.
It has become clear that we need to do a lot more to convey the value to consumers. April 28th, , Posted By: wraggster Nintendo's latest financial results reveal that initial sales for their portable 3D gaming system have been underwhelming at best. What's the reason? Nintendo chief executive Satoru Iwata says consumers have yet to fully understand the console's 3D capabilities , even when trying it out. Nintendo's new set of mini-games makes use of the Wii Motion Plus add-on.
The original Wii Play is one of the best-selling games of all time. What the heck? It's true - the original included a Wii Remote for free.
This time around Europeans get a red flavoured Wii Remote Plus. North American gamers have the title a week earlier and are gifted a black coloured remote instead. There are 12 tasks on offer, including "Wind Runner", which dubiously combines roller skates and running around a windy race track holding an umbrella. Angling the Wii Remote Plus controls speed and direction. Other activities see players winching up deep-sea pirate booty in "Treasure Twirl", balancing scoops of ice cream atop a cone in "Cone Zone", and skimming stones across a lake in "Skip Skimmer".
The original Wii Play attracted droves of gamers in the Wii's heyday with the offer of an ever-useful extra Wii Remote. Five years later and considering a comparatively slim amount of titles that make use of Motion Plus, Wii Play: Motion may be a much harder sell.
Maybe it's time to upgrade early? That's a few days after its 30th August US launch. First announced back in June last year, the game has been delayed a number of times. However, it seems we'll now finally get to see if Newcastle-based developer Ubisoft Reflections has successfully managed to revive the flagging franchise. Eurogamer's Christian Donlan went hands-on with the game this week.
Join us after the break for a quick video. Changes: Rebuilt IRQ handling. OV2, zones Fixed Hi-Res pixel plotter. Jonas Quinn Improved SA-1 support. BearOso Fixed PS3 version save state crash by using heap allocation for soundsnapshot. OV2 Win x64 version. OV2 Win Updated menu structure. OV2 Win Improved window position saving.
Brian Friesen Win Config file option to always center image. OV2 Win Added window size presets. OV2 Mac : Added pause and frame advance functions. This week we have added two cult classics, exploitation films by Dwain Esper. Development was focused on aspects of usability, dictionary search and integration of character component data. Usability enhancements include a rubber tool and an additional calligraphy pen style for writing, a clock display in new words drill, word counters on the left and right buttons in word lists, better saving of program settings and several other tiny improvements.
It is now possible to do reverse lookups on fields of your custom dictionary entries and to choose from several keyboard layouts, including Japanese Kana. Newly added images from the Wikimedia Commons Stroke Order Project have been integrated and I hope to add a settings menu soon, that allows to customize priority and optional fallbacks between PRC, traditional and Japanese writing styles.
Finally character component data from the cjklib project have been integrated into Chinese Touch. It is not complete and might have some errors, but you now can lookup individual components of many characters and their meaning, which can be very helpful when memorizing complex characters.
Please also have a look at the revised user manual , which includes examples on how to use some of the most important features. Feel free to leave a comment or send me an email, with your thoughts about the program, Chinese or language learning in general, including but not limited to bug reports and feature requests. The goal of the game is simply to avoid the spikes and get to the end of level.
April 30th, , Posted By: wraggster The Dolphin Team have released a new version of the Gamecube and Wii Emulator for Windows, heres whats new Changelog for Video configuration dialog stuff:- Introduced a description text field!! Now, working with Nintendo, Converse is releasing some Mario-themed goods to aid in your treading. This July, Converse will offer special edition Chuck Taylor All-Star shoes in two styles, with tiled Mario sprites against either a white or black canvas.
Even the star on the All-Star logo gets a Mario makeover. Unfortunately, these kicks have only been announced for Japan, so it may be difficult for you to look this cool. Welcome everyone to test and feedback the result. The game is not finished yet or really played but is already well advanced.
Quote: bsnes v released Finally, a new release. I have been very busy finishing up SNES box, cartridge and PCB scanning plus cataloguing the data, however this release still has some significant improvements. Most notably would be randomization on startup. It should help catch homebrew software that forgets to initialize things properly. You can disable this randomization for netplay or to work around any incompatibilities by editing bsnes. The GUI also received some updates.
Widget sizes are now computed based on font sizes, giving it a perfectly native look because it is native. Not only can you remap inputs to controllers now, but those who did not know the hotkey bindings can now quickly see which ones exist and what they are mapped to. Please enjoy. Changelog: memory and most registers are now randomly initialized on power-up fixed auto joypad polling issue in Super Star Wars fixed.
This translates the entirety of Mother, but only basic menu and name translations for Mother 2. The patch itself and the tools used to create it have been released open-source, meaning further translations will be much easier for people to do.
Download Patch Download Tools Source. Clearly a lot of thought and work went into this mod, and it shows. May 1st, , Posted By: wraggster. Nintendo Switch. Nintendo Wii U. Nintendo Gamecube. Nintendo Super Nes. Nintendo DS. Virtual Boy. Nintendo Flash Card. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew.
Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits. This is a column-based rendering library that uses a fast algorithm for real-time dithering using a predefined table of patterns.
Version 1. Changelog rev - added wiiload support - fixed bug, that occured in the previous build when an inserted SD card or USB device have been removed. Features: 10 challenging levels 3 individual profiles with customizable avatars 3 different level types Target, Defender, Boss fight.
You no longer have to hold down the stylus, just tap. New level select screen. I put a scrolling background in the back of most the menus. The 6. Social Media. Links of Interest. News Archive. DCEmu Newcomers. Username: workinsilence. Username: Pacificreal. Username: donjuanjr Username: amanda9nunes. Username: margaretdev.
New Super Mario Bros. Wii arcade machine isn't what you think it is. The Mario Bros. According to Siliconera , players that reach Bowser in the up-to-four-player game have a shot at winning a jackpot. Awesome portable N64 keeps your games in hand, out of sight April 3rd, , Posted By: wraggster [David] recently wrote us to share the portable Nintendo 64 he constructed with the help of the friendly people over at the ModdedbyBacteria forums.
Swiss GC 0. Genesis Plus GX 1. Download Here To read more of the post and Download, click here! But for backup owners, the actual demo is available below :- To read more of the post and Download, click here! Refactr turns whiteboard into giant 3DS AR card, proves bigger is better April 4th, , Posted By: wraggster If you haven't already seen our demo of the 3DS' rather impressive bag of augmented reality tricks, then let us take this opportunity to show you -- once again -- why we're excited about the thing's AR capabilities.
The folks over at software development firm Refactr have done some tinkering and found that all you need to make your very own 3DS AR card is a white board, some dry erase markers, and a projector. By tracing the outlines of that mysterious question mark card on to a shiny white surface, they found that conjuring the device's AR interface is actually quite simple, and mostly a matter of contrast. Going big, in this case anyway, not only makes for a good time -- as evidenced by the video below -- but it should also put to rest any questions about whether or not these things are sprinkled with pixie dust, Juju powder, or some other magical substance.
Blaze's U-Move controls your Wii, makes you jog to play effectively April 4th, , Posted By: wraggster Now that your Wii Balance Board is safely tucked underneath the couch and you've long ago discovered that every standard Nintendo title can be played with the flick of a wrist, you might be wondering how you'll ever convince yourself to exercise again. The unsuccessful prototype that became Super Mario Bros.
Moon Books Homepage To read more of the post and Download, click here! Retailers deny 3DS scare story April 6th, , Posted By: wraggster Tabloid reports of "record return levels" for the 3DS, which have "left thousands with dizziness and headaches", have been denied by all parties following a report today in The Sun.
HMV specifically denied The Sun's claim that it was "refunding fully", with the retailer commenting that, "that we are not aware of any manufacturing fault with the 3DS console - which we have seen huge demand for, and that we have not issued any refunds for it. HMV added: "A number of customers are, however, choosing to take us up on our pre-played games offer - which is a totally different thing, where they can trade-in previously purchased games products, including the 3DS if they so choose, against any other products that we stock in-store up to a pre-determined set value.
GAME went on to point out that under the Sale of Goods Act, refunds cannot be given for a device allegedly making someone feel ill. Refunds can only be offered, GAME explained, should a product be technically faulty. Nintendo also knows of "a large number" of shops using their own 3DS stock to show to potential customers. The 3DS was released at the end of March and has gone on to become the UK's fastest selling piece of Nintendo hardware ever - notching , sales during opening weekend.
The Last Story coming to the west? Liquid-cooled Wii takes console mods to a ridiculous extreme April 7th, , Posted By: wraggster There are console mods and there are console mods Pandora's Tower revealed, and coming soon to Japan April 7th, , Posted By: wraggster In late January, Nintendo of Japan launched a teaser site for "Pandora's Tower," a total mystery Wii game said to be near completion -- no kidding!
The site was updated today with a trailer which has also been released on the Wii's " Everyone's Nintendo Channel" in Japan , revealing a release date of May 26, See for yourself after the break. So, what is Pandora's Tower? According to a preview in the latest issue of Weekly Famitsu via Andriasang , this straightforward-looking if not melodramatic action RPG assigns the young hero, Ende, with the absolutely morbid task of de-fleshing enough beasts to end a curse suffered by the lovely singer Ceres -- who's supposed to be gracing the harvest festival!
Ende must butcher these foul creatures in a colorful cartoon-style suitable for ages 15 and up throughout a series of twelve towers before the curse consumes Ceres.
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